CommonLoon102

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Try pressing the hyphen.

Do you have the same issue in OpenGL and Software rendering also? Have you tried different distros, like Fedora or Debian just to see if it works there?

Which version are you using? Have you compiled it from source? Why `wine` is mentioned in your log file? On Linux, the recommended way to play is to compile it...

Check if the files are OK, these should be their SHA256 sum: ``` 2eb2da02f3a3be58fd2da717bd9266c7870d721c3f67f6649c0b9150268c978f monolith.avi 64d60dff9a599fe42d4453f793873346bbd533325ea9434ea51609f96b09ab05 cs1.avi caad2abe75ec10f8b5a33afb61ec660c78fb74aa3af1b872ade9246837a40998 cs1.smk be062f0618fc82590909e932fe4af0593e59b99ee69708d9ca6fb316420a749d cs2.avi 730d70094b7f695dd030b6051438f39fb4a0deaf0f998a4c1f29125a9821d0bc cs2.smk 79eb396300b5eb0e5958b3630ba6597f89a74fa3a6f1deddc68639472697371a cs3.avi cb682893b4d9b9298d1a328a8c0e775f2bc38218b7cb136390877c9879e2c209 cs3.smk aec21fe6ef967a720464b4b5046517dc2a09ae17f4834de76492bec316882479 cs4.avi 21de6aa9c8272bd7587fca4b529380fe9e7d4de30775123634ae68bbe46ab472...

Actually it is `make blood` (not nblood).

Quote from @Hendricks266 >> The autoload folder never should have been invented way back when. Noobs love to dump every mod they can download into it and expect everything to...

From `baselayer.cpp`: ``` // initprintf() -- prints a formatted string to the initialization window ``` This function is part of the Build engine, so it won't output to a game...

You can't. But if you add just one line of code then you will see it in `nblood.log`. `initprintf()` in `baselayer.cpp`: ``` initputs(buf); LOG_F(INFO, buf); // Add this line Xfree(buf);...

You need to uninstall One Unit Whole Blood (or just rename the folder), and only then it will look after Fresh Supply. Also, the screenshot about the code: it shows...