CommandMC
CommandMC
Proton (non-GE) already works mostly fine in Heroic. You won't have as many automated game fixes & Winetricks won't work with umu enabled, but those are not resolvable issues
I've now reproduced this issue with a `napi-rs` project as well, so this doesn't seem library-specific anymore
Sadly no. We've ended up bundling a small Rust CLI app with our program, as we just needed some device information
> Maybe it's better to only support the steam runtime for linux native games instead of completely removing it? or is UMU capable of handling those cases? Umu can run...
I've now updated this approach to remove Steam Runtime & prefer umu. To make this work for native games, we have to wait on umu to implement the Steam Runtime...
Could you try downloading the gogdl binary from [here]() and specifying it as an alternative gogdl binary in "Settings" (sidebar) -> "Advanced"?
> ` Error running command "GOGDL_CONFIG_PATH=/home/mette/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /home/mette/Games/HeroicBinaries/gogdl-Linux.zip --auth-config-path /home/mette/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json --version": Error: spawn ./gogdl-Linux.zip EACCES` Extract the .zip file, make sure the extracted binary is executable (for Dolphin: Right-click file ->...
Note that this issue is resolved with the latest Heroic release. Please make sure you're up-to-date. If the issue is still happening, please send in your GOG log file ("Settings"...
Heroic can already be told to launch a game via the CLI/protocol (this is how Desktop/Steam shortcuts work). There's currently not a way to generate a protocol URL directly, although...
The function handles non-existent paths fine. Specifically, [this]() will cause the function to short-circuit & just return the rest of the path as-is. Returning `None` from a function annotated with...