Comfarol

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My nvidia driver is 516.94. But the issue flickers in and out. I will try some other versions If i load the gsdump, yes i see it still.

so 4400 was fine. 4415 had the glitch. Need more?

strange, even with 528.49 it still happens for me ![image](https://github.com/PCSX2/pcsx2/assets/27315987/4deb00cc-a821-40c0-9987-9274dc1a0577) [Time Crisis II_SLUS-20219_20230513102538.gs.zst.zip](https://github.com/PCSX2/pcsx2/files/11468514/Time.Crisis.II_SLUS-20219_20230513102538.gs.zst.zip)

with fresh 4415 extract, only thing i changed and used was changed to 1080 vulkan and used a savestate i made in 4400. ![image](https://github.com/PCSX2/pcsx2/assets/27315987/720b748b-5a7c-474d-a226-24829b4fd9f2) :|

ok i tried 4410, 4413, and problem starts in 4414 for me.

Yes, it happens when i run the gs dump too.

If i enable disable depth emulation in hardware hacks it removes the checker boarding glitch in the gs dump.

yeah something going on. If i change my blending to anything it still there. enabling disable depth emulation removes all the distant fog and the checker board.

Haven't had a chance to try any new versions lately. I've been kinda satisfied with enabling 'disable depth emulation' to remove the glitches. If i get a chance this weekend...

I played through TC2 today twice on 1.7.5033 and didn't notice any checker boarding on the fog in the distance while playing. I did notice it however in the demo....