Combo1

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> > hey, how did you fix it? > > Commented out the "GLUT" in "psbody/mesh/meshviewer.py ,line49", like `from OpenGL import GL, GLU #GLUT` https://github.com/eth-siplab/AvatarPoser/issues/11 Here you go

Maybe this will help you. "Furthermore, if you want to use it in unity, you need to convert blender coordinate system to unity coordinate system." https://github.com/mkocabas/VIBE/issues/26

Maybe this can help you, but it is a very cumbersome process. https://github.com/mkocabas/VIBE/issues/26