RFont
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Simple-to-use single header modular font rendering library written in C.
c# RFont
Simple single header modular font rendering library
The library is designed to be lightweight while also supporting the ablitiy to add your own rendering system.\
Build statuses
Native supported rendering APIs
- OpenGL Legacy
- Modern OpenGL (opengl 3.3 +)
- RGL (OPENGL version abstraction layer)
Contacts
- email : [email protected]
- discord : ColleagueRiley
- discord server : https://discord.gg/pXVNgVVbvh
Documentation
For documentation read the RFont.h
file and check out the example in ./example
todo
- backup font system for when a character is not supported by the main font
uses
A Terminal emulator created using RFont by Noxomix
RSGL (my GUI library)
Credits
stb_truetype
RFont uses stb_truetype for working with fonts.
A modified version of stb_truetype is included in the RFont header.
But you can use an external copy by adding #define RFONT_EXTERNAL_STB
to your code
Fontstash
Fontstash is another font rendering library with simular goals.
Fontash was used as a reference for some of this code.
However, this library is intended to have better perfromance and be more lightweight than fontstash.