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Horizontal Directional Drilling Simulation

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Regarding #46 - [x] Add two houses - [x] Add a hill - [x] Attachments of the changes ## Updated View ![pic](https://user-images.githubusercontent.com/45424062/196677498-bed53bc9-9419-4002-8fca-b81846dcfde8.png) ## Crash on drilling into hill (same is...

Draw a scalable house that the player should not drill into. This is a sub-issue of #41. Please create a global constant color of the part touching the ground for...

good first issue

I think it would be cool to give the game a name and a hashtag so that it can be made viral at some point.

question

@DenisovichDev can we update the interface for the phone screen. I am thinking to have a large **toggle bias** button in the middle and all the other controls closer to...

enhancement

In the current simulation, you can potentially circle infinitely. Also, drilling through your own pipe normally breaks it.

bug
enhancement

The scoring is currently displayed in 'courier-bold'. It seems that this does not work on Linux (Ubuntu 20.04 LTS) and defaults to something ugly.

bug

I suggest some additional visualization of drilling disasters: - [ ] Placing the water/river up a hill so that it is drained when you hit it. It would be nice...

enhancement

One cool idea for procedural terrain generation would be different geologic layers that affect the steering bias. So when you're in a "hard" layer, maybe it doesn't turn as sharply...

enhancement

I would like to use your initial demo as part of my research. What are the License and the best way to cite your original project?

question

Love this! It would be cool to have the "boulders" integrate more with the layers so that they feel more realistic? Some other ideas are: * Different layers alter "randomness"...

wontfix