CodeKatta

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I had a few thoughts about this myself. You just have four locations between which you can move items back and forth. So why not arrange them into a square...

> If you deselect every ship in the right hand panel, the ship symbol (here '7') turns dark ('off'). You could also show every item that's available at the outfitter...

> Seems like a fairly elegant solution. I'm not sure how intuitive it would be, but I imagine the learning curve would be very shallow. Thanks. At least that was...

> I put an outline around the buttons. How does it look? Although I haven't yet managed to sell outfits in cargo by accident, I think it's a good safeguard...

> Redoing the commodity trading area is outside the scope of this PR. If you want it to happen, please open an Issue with specific details. A mock-up user interface...