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Small example showing how to use TexturePacker with Phaser

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I am not getting the behavior described in the tutorial. This doesn't seem to work: `game.add.sprite(0, 0, 'cityscene', 'background')` I'm needing to add .png like so: `game.add.sprite(0, 0, 'cityscene', 'background.png')`...

hi. Can you put in the readme how to run this code? :)