ChthonVII

Results 23 comments of ChthonVII

> I just realised a huge bug with this proposed system; it makes preplaced player buildings that are revealed from the mission start not do the opening correctly, resulting in...

> Any with a player-owned base that is revealed from the mission start. Don't know any like that where you got a refinery, but on "under siege" you should see...

> Right now I'm just trying to finish C&C95 v1.06c revision 4 with some knowledge gleamed from the source code so the new patch adapted to the Steam-update of The...

@zelurker, let me try to clarify the background here: **In C&C95** there are three bugs related to buildings' "grand opening" routine: - The double MCV power/drain bug due to them...

> Note, the disabling of stop orders on buildings is not a Petroglyph fix. It was only ever possible on defense buildings, and was disabled on those too in the...

OK, here's a video. https://github.com/dbeaver/dbeaver/assets/19508863/98552585-9062-4dfe-8d88-d58bdc3c763c (Apropos of nothing: kinda irritating github doesn't allow mkv.)

@Destrolaric: > [eclipse-platform/eclipse.platform.swt#938](https://github.com/eclipse-platform/eclipse.platform.swt/issues/938) Unfortunately issue came up due to the new Eclipse version. Delete key doesn't have any retry behaviour That's not it. I'm using X11, not Wayland. Unsurprisingly, the...

Debian stable. It compiles fine, but install fails with a series of "that file doesn't exist" errors due to the space in the pathname.

> You mean that if you replace the dxvk files in Proton with an older version like 2.2 the issue stops? That is correct. Replacing the files with those from...