Results 45 issues of Christoph Haag

```c #include #include int main() { graphene_matrix_t transform; graphene_matrix_init_identity (&transform); printf("is 2d: %d\n", graphene_matrix_is_2d(&transform)); graphene_vec3_t transl; graphene_vec3_t scale; graphene_quaternion_t rot; graphene_vec3_t shear; graphene_vec4_t persp; bool ret = graphene_matrix_decompose (&transform, &transl,...

On http://www.openhmd.net/ the ``` Find us on: IRC ``` link is outdated

Not perfect but good enough to serve as an example now. The bad: - Somewhat inefficient, uploads one model matrix for each cube every frame, and even when cubes are...

enhancement

From IRC: What to do about bluetooth controllers (playstation move and windows mr)? Also: Lighthouse basestation standby would be really nice to have through OpenHMD (SteamVR still does not do...

It would be nice to have an API and a library of 3D models. Also for Cameras, Basestations, generic Trackers etc. SteamVR comes with some models in SteamVR/resources/rendermodels/ but unclear...

enhancement

In src/ there is source code to compile libopenvr_api.a (or if you change one STATIC to SHARED, libopenvr_api.so). In lib/linux64/libopenvr_api.so there is a precompiled version of that library. This library...

**Describe the bug** In vrserver.txt I get messages about excessive binding loads about twice per second. This also causes lots of `VREvent_ActionBindingReloaded` events to be produced by SteamVR. **To Reproduce**...

bug

SteamVR 1.16.4, but I believe all 1.15.x versions have been affected too For example hello_xr ``` [Thread 0x7ffff7657640 (LWP 3102287) exited] Tue Jan 26 2021 23:55:18.829998 - Changing app type...

bug
Need Retest

They are tools made with Unity that reside in SteamApps/common/SteamVR/tools/steamvr_desktop_game_theater and SteamApps/common/SteamVR/tools/steamvr_media_player and they don't have Linux binaries. Since Unity 2017.2 (I think still with that multisampling bug) but at...

We know, there is no bluetooth stuff for Linux implemented in SteamVR. But the GUI exposes the settings and doesn't even say that it's not available and instead gives nondescript...