Results 159 comments of Christoph Haag

glxgears: PRIMUS_SYNC=1 -> ~800 fps PRIMUS_SYNC=0 -> ~1900 fps In unigine valley there is not a real difference. Thanks for your engagement, by the way. Pretty awesome. edit: Removed my...

No, i didn't and with the patch for 32 bit it works there too. So I tested a bit more and maybe unigine valley is an unfair benchmark. Another one...

primusrun with PRIMUS_SYNC=0 vblank_mode=0 and everything without compositing. ``` method resolution avg fps gimark score primus 1920x1080 75 4537 vgl 1920x1080 56 3364 native 1920x1080 89 5380 primus 1024x640 81...

I've had this too. A few observations: * It usually starts happening when upgrading wine (I use lutris and the lutris builds) * It randomly stops happening after starting warcraft...

SteamVR has some pretty good graph for that which also shows when the "reprojection" interpolation is enabled. https://developer.valvesoftware.com/wiki/SteamVR/Frame_Timing

I have a Pimax 5k plus now and it tracks "out of the box" with libsurvive, didn't even need to add a usb id. For me the display doesn't turn...

The variable is mentioned in this readme but I agree, it should probably go into the loader doc too https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/master/src/api_layers/README.md

The main bug to follow would be https://bugzilla.mozilla.org/show_bug.cgi?id=1310663 Someone told me that it allegedly once worked so I made https://bugzilla.mozilla.org/show_bug.cgi?id=1389339 but I don't really believe that it ever actually worked...

The status is actually documented in the source code of the website, it is just not actually shown anywhere, probably because there is no support from any browser. Before anyone...

Does it shut down properly the first time or does it quit with a crash? Wondering if it's https://github.com/ValveSoftware/SteamVR-for-Linux/issues/479