Christian "Krissy" Silvermoon
Christian "Krissy" Silvermoon
And we need G5 ponies O.O Sunny Starscout, Izzy Moonbow, Pipp, and Hitch Trailblazer... new ponies are coming! Izzy is so precious, it'd be great to have her greet me...
> Having a template can encourage users to provide helpful information and provide better organization to the structure of issue reports > > It can also help encourage users to...
The **L** (Keyboard **C**) and **R** (Keyboard **V**) buttons do not currently serve a function when *not* swapping items with **Dig** or **Build**. Additionally, this cannot be done while moving......
**Operating System:** [Linux Mint](https://linuxmint.com/) 21 Cinnamon Edition 64-bit **PokéWilds Version:** [v0.8.7](https://github.com/SheerSt/pokewilds/releases/tag/v0.8.7) **CPU Architecture**: x86_64 ----------- In certain situations the **Graveyard Fog** and **Deep Forest Tree Shadows** overlay effects can occasionally...
**Operating System:** [Linux Mint](https://linuxmint.com/) 21 Cinnamon Edition 64-bit **PokéWilds Version:** [v0.8.7](https://github.com/SheerSt/pokewilds/releases/tag/v0.8.7) **CPU Architecture**: x86_64 ----------- If you build **Stairs** for the cost of **2x Logs** And then destroy them with...
Replaces the `cat` and heredoc in `usage_error()` with the builtin `echo` with a quoted argument spanning multiple lines Achieves the same output without calling an external program.
One of the intended methods of usage for `bd` is to *source* it, executing it in the current shell. Doing so leaves the functions `usage_error()`, `help_msg()`, and `newpwd()` defined, however,...
I couldn't help but notice this repo seems not to have had any commits in over a year, and there are Pull Requests such as #20 that have seemingly not...
I enjoy the original game's Dynamic Split Screen system a *lot* but some people I've noticed find it jarring and disorienting. Would it be possible to add an option to...
**Describe the issue** When placing a **Slope** *(such as block-316)* over a **solid block** *(such as block-250)*, unusual behavior can occur when an NPC *(such as NPC-23)* attempts to walk...