Chikitune
Chikitune
The problem can be solved by simply moving to inventory. Decided so. // private _checkPhone = call AlysiaClient_fnc_hasPhone; // if (_checkPhone) then { { _checkPhoneInItems = ["Lyeed_Phone", _x] call BIS_fnc_inString;...
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// private _checkPhone = call AlysiaClient_fnc_hasPhone; // if (_checkPhone) then { { _checkPhoneInItems = ["Lyeed_Phone", _x] call BIS_fnc_inString; if (_checkPhoneInItems) exitWith { player unassignItem _x; }; } forEach (assignedItems player);...