CharliePoole

Results 121 issues of CharliePoole

Obviously, the current implementation is the following: - First, the Properties which are used for TestCaseSource are asked (static or not) - Then the methods attributed with TestFixtureSetUp are called....

is:feature
pri:normal
Epic

NOTE: Only issues that require porting are listed. In some cases V3 issues pertain to features, which are being dropped. - [ ] #1570 (not sure... may have been done...

V4

With the use of pluggable agents and the elimination of built-in agents, the `nunit-agent.core` assembly is no longer used in the .NET Framework builds of the engine, i..e. the so-called...

Blocked
Build
V4

@nunit/engine-team I'm creating this issue to help us get rid of bugs in the V4 build. Let's use it as follows. 1. If you want to work on any of...

V4

Currently, `ProcessRunner.RunAsync()` creates a task which calls the synchronous `Run` method in the agent. `TestAgentRunner.RunAsync`, which is used in the agents does the same thing in calling the driver. We...

Enhancement
V4

We currently have to trigger the build manually after publication of the draft release on GitHub. It should run automatically.

Build
V4

We have a linux solution file but it has not been tested for some time. We should get it building and then add it to our workflow actions.

Build
V4

@nunit/engine-team Actually, I'm debating whether to do this and looking for input Reasons Pro... * We're developing V3 and V4 at the same time, so only one can use main...

Blocked
Build
V4

Part of #1607 in #770, @ChrisMaddock proposed the following... > ## Engine API assembly > Funny one - I currently see the API assembly as serving two distinct purposes. >...

Design Decision
V4

@nunit/engine-team @nunit/core-team We already have a number of individual issues around changing the engine's modular structure. I noticed that we don't have a single issue that incorporates an overview, so...

Epic
Needs Discussion
Design Decision
V4