CharliePoole

Results 100 issues of CharliePoole

I'm trying to create a static page, which is linked only from a particular post. I don't want it to appear as a menu item. I was able to do...

I'm running HTMLy with the blog theme. A couple of times, I was interrupted while I was editing a page and came back to continue after a delay. When I...

For NUnit v3, a fully generic constraint system (i.e., the Constraint and ConstraintExpression classes having a generic type parameter T) would be desirable in order to be able to leverage...

is:feature
pri:high

Found this in the GUI, see TestCentric/testcentric-gui#337. There are a number of outstanding issues that may be related, but I decided to create this one anyway since it's specific to...

is:bug
pri:high

This post tells the story: https://groups.google.com/forum/#!topic/nunit-discuss/MEb7eESqeYI As a solution, it seems we need to do one of two things: 1. Provide a way to access the parent context. 2. Reflect...

is:enhancement
pri:normal

NOTE: I'm calling this a bug, because it is one, but some of the fallout may lead to major changes to our basic runner interfaces. So I'm looking for comments...

Bug
High Priority

In issue #25, @amaltinsky commented... >To avoid running into the [XY problem](https://xyproblem.info/) I'll start by describing the use case: I'm interested in tracking the progress of some very long test...

Enhancement
Needs Design
Needs Discussion

When a project references the engine package, the directories containing the various agents are not actually copied to output as intended. @jnm2 and I have had some off-line discussion about...

Bug
hardfix

I discovered this while experimenting various ways to handle reloading assemblies in the GUI. The engine supports two approaches: (1) Reload and (2) Unload followed by Load. If you do...

Bug
Needs Confirmation
Normal Priority

Followup on a separate discussion... This would be used to test the loading of extensions. It will be built for each runtime we support and will enable testing of the...

Build
Normal Priority