Chalking

Results 13 issues of Chalking

This port is amazing and I'm loving it and love the work you have done, though I have noticed one thing that I strongly believe could and should be improved....

Hello, In Bully: Scholarship Edition, I've started my first playthrough, and after applying the widescreen fix I noticed that the camera felt off when compared to unmodded 4:3. Sure enough,...

First of all, congratulations on getting your GitHub account back! That must be very relieving. I wanted to mention an issue with RERevFix that I experienced, and forced me to...

The recent versions of RenoDX for LA Noire unfortunately cause the characters to render as floating heads with no bodies. This issue was reported on the NexusMods page for the...

When in a dungeon (and presumably other areas) and transitioning between one room to another, the minimap will slide from one to the next. This sliding animation looks like it's...

HFR

Admittedly I'm not 100% sure if I'm right about this, but when changing forms, the screen fades in and out of a pure white flash. The transition feels like it's...

HFR

Certain screen effects, like the blizzard at Snowhead or the underwater dust effect in the Great Bay, get cut off at the bottom of the screen. I tried many different...

Goron Link's punch animation has flames accompanying the movement of his fist. The fist is interpolated for high framerates, but the flames are still locked at their 20fps positions. Setting...

HFR

When equipping an item to one of the C buttons from the pause menu, the animation of the item moving from it's place on the pause menu to the assigned...

HFR

It seems that the animation for the targeting reticle flying in from off screen upon initiating a lock on is not interpolated for high framerates. The spinning animation of the...

HFR