Cebion

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Yeah, I built it without x11 because we don't support x11. To test it I built it with x11 support but then gl4es doesnt get initialized at all and the...

The GLX warning are gone =) Sadly the assertion warning still happens. Here is the full start log: Debug level is 1 BOX86 using "/roms/ports/gl4es/armhf/libGL.so.1" as libGL.so.1 Dynarec for ARM,...

No hurry, thanks for the effort!

I have a similar problem while trying to compile https://github.com/Cirrus-Minor/witchblast ``` [ 1%] Linking CXX executable Witch_Blast /usr/bin/ld: /usr/local/lib/libsfml-graphics.so: undefined reference to `glFramebufferTexture2DOES' /usr/bin/ld: /usr/local/lib/libsfml-window.so: undefined reference to `gbm_device_get_fd' /usr/bin/ld:...

> Ok, I pushed something. Testing it on my Pandora, I can see gl4es only loaded 1 time instead of multiple time. Does it fix it also on your side?...

> It should work now, with latest version, if you build box86 with the `GOA_CLONES` profile. Thank you @ptitSeb. Johnny reported that it now works on his devices. For some...

Thank you for the PR @a-dekker I think we need to make the requirements for a PR a bit more clearer =) We wrote some of it to https://portmaster.games/packaging.html# but...

> The game has a bit of an odd resolution factor, so it does not match 3:4. But I now added some black bars to match 640x480. > > And...

Tested on my RG351V (AmberELEC) works okay. But this one needs the font_replacement for 480x320 devices. This font worked pretty well ubuntu.condensed.ttf https://cdn.discordapp.com/attachments/1157039888726769664/1157614669184372841/ubuntu.condensed.ttf As base this was used https://cdn.discordapp.com/attachments/1157039888726769664/1157039889729192057/watercloset.zip