CasperH2O
CasperH2O
Making this the open ticket instead, it has better details and description. Thank you @Sakashi92
@grandrew can you provide some insight on how you are checking this?
This is rather peculiar, my best guess is that HC did not properly capture/read/receive the "up" keys and thus assumes the OEM3 button is pressed indefinitely.
From the stackoverflow link, Mark Feldman mentiones he uses the following approach in production with good results: > If you want it to appear over all windows then use [this...
I've found Windows Power Tools's Always On Top feature. Not tested myself, but found this issue report stating it has trouble with fullscreen games and proposes a similar work around...
Another thread on SO (quite old), here people mostly mention doing things with the 3D engine. Sounds challenging, perhaps contact the person who mentions he did it with WPF? https://stackoverflow.com/questions/925981/overlaying-on-a-3d-fullscreen-application
Could we turn the problem upside down, instead of figuring out a way to overlay a fullscreen game, can we somehow force the games to be windowed maximized or fullscreen...
Found this interesting technical read: https://fredemmott.com/blog/2022/05/31/in-game-overlays.html Googled for the terms: directx wrapper api draw overlay Also: https://github.com/MarcellVokk/DamnOverSharp https://github.com/hiitiger/goverlay
@Jordan-TE the PR you mention was simply an improvement on top of the current situation, but not a one size fits all solution. At the moment we are at the...
Note, unable to reproduce.