cajun
cajun
k, changed the shuffle function so that it syncs on the server. - Event_MoveCard now has `repeatable sint32 swap_indexes` instead of `bool shuffle_attached`. This generates the random indexes in server_player.cpp...
updates - Added a way to anonymize shuffled facedown cards by adding `bool obscured` to AbstractCardItem which is set to true when its shuffled and false when it's unattached. Facedown...
> I don't think the xml tag needs to be named conjure though ye, we can rename as you like. > this does introduce the issue of being unable to...
at ebbit's suggestions, renamed "conjured" to persistent, and removed the oracle changes. The oracle changes will be pr'd again in future when/if mtgjson gets access to a spellbook property.
> it appears this is not related to attaching, it simply stays that way until you unselect the cards This occurs when I build Cockatrice:master on its own (though indeed...
I have rehosted the webpages on the community wiki [here](https://mseverse.miraheze.org/wiki/Dev:Documentation).
An example is using CARDNAME as the parameter for Protection. That (on my version) is `Protection from `. [Here's an example](https://cdn.discordapp.com/attachments/354683158526033921/762153744870670346/unknown.png), the first one is typed as `Protection from ~`...
Being able to assign that at the template or even just the game level would be great. This might be worth its own ticket, but might that tech be able...
The main thing they'd want is template-defined colors, as they usually only have a handful of colors with particular meanings. It does sound like some could use a custom color...
"Lots of text" should either break at a linebreak or have its own tags to support things like [entwine](https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=420743). Otherwise looks good.