Colin Bartolome

Results 56 comments of Colin Bartolome

Good news: Tracker pronounces "pop", "popop", "popopop", etc., all the way up to "popopopopopopop", at least, how you'd expect, so we won't need to tinger with `` stuff!

Okay, initial implementation is in the two branches. I'm gonna sleep on it and see if I hate it later.

Some thoughts to continue from your comments above: ### Hint tiles and removing items I think these are related—you've got the graph and the player's inventory and you take one...

And I'll see what I can come up with for room definitions for Crocomire Escape and the PoD Arena. Those are good ones to think about!

Here's what I came up with for those two rooms: ### Crocomire Escape Exits: * Left (blue door) * Right (blue door) From the area near left exit, behind the...

Oh yeah, that would make for a good experiment. From [this page](https://wiki.supermetroid.run/List_of_rooms_by_SMILE_ID), it looks like SM has 250 "official" rooms, with us being likely to have to add sub-rooms to...

Okay, next steps: * Pick a region and try defining its rooms and item locations (maybe West and Central Crateria?) * Define the layout for how each of those rooms'...

> (Note that solving this problem would allow for Bomb Torizo to have vanilla Morph Bombs, which is not possible with the region-based logic.) It occurred to me that we...

Now that I think about this some more, we could do this without any ASM by setting a flag in the C# code when it detects the player is in...

Yeah, looking at `transition.asm`, they are indeed using a bunch of those banks already. Maybe we wait until Z1M1Z3M3 matures and then re-fork off that?