CHristopher-G-C
CHristopher-G-C
while running, looks like this: 
vsg::TileDatabaseSettings does not work well, we guess the displacementMap is not working in internal shader-set. So I tested the "vsgdynamictexture" example with --hf command line, then i found it not...
I run "vsgdynamictexture.exe --hf" , a black rectangle with no height-map shows up. which is not my expect. All We need is make sure "hello_world" example from "vsgTutorial" work with...
I have tried two VSG builds: ** VCPKG installed v1.1.10 with `.\vcpkg.exe install vsgxchange[*] vulkanscenegraph[*] ...` ** vsgFramework with default option and vcpkg integrated. I think all above are built...