CHristopher-G-C

Results 4 comments of CHristopher-G-C

while running, looks like this: ![Image](https://github.com/user-attachments/assets/4d4d3646-dfaa-43fb-9dc9-631780f09c9c)

vsg::TileDatabaseSettings does not work well, we guess the displacementMap is not working in internal shader-set. So I tested the "vsgdynamictexture" example with --hf command line, then i found it not...

I run "vsgdynamictexture.exe --hf" , a black rectangle with no height-map shows up. which is not my expect. All We need is make sure "hello_world" example from "vsgTutorial" work with...

I have tried two VSG builds: ** VCPKG installed v1.1.10 with `.\vcpkg.exe install vsgxchange[*] vulkanscenegraph[*] ...` ** vsgFramework with default option and vcpkg integrated. I think all above are built...