io_export_blend
io_export_blend copied to clipboard
A relatively simple exporter to take selected objects, collections, or nodes and export them to their own private .blend file... with a couple neat little bonus features
I get the following error when attempting to activate the plug in. >Traceback (most recent call last); File "/Applications/Blender 3.5.app/Contents/Resources/3.5/scripts/modules/addon_utils/py",line 333, in enable mod = \_import\_(module name) ModuleNotFoundError: No module...
Hi everyone, i have a problem with object asset browser My target is model a prop and export like an asset browser in a specific catalog ![image](https://github.com/CGCookie/io_export_blend/assets/160421655/2b716b51-aca4-4840-9ae7-ab62eab7a1a9) Now i want...
For the Add-On to make sense in everyday use it would be nice to give the option to export dependencies as well. For Example a Curve is Shrinkwrapped to a...
Even if you only select a single object for export using this plug-in, if you have a world shader with a fake user, that gets included with the file (and...
Just as an artist-friendly precaution I included an option to clean fake users flags on export so the dependency graph doesn't pull in unused items that depend on other items...
Report from BlenderMarket: > i get no preview after exporting selected object and marking it as Asset when exporting. I only see an icon and name in Asset Library.
Here's a request from a customer on the Blender Market: > I hope you are well. I purchased the addon and I'm looking for a way to export 100 object...
Users would be able to export multiple assets from a file much faster if they could set a default file path as well as default export options in the add-on's...
It would be awesome if the add-on could export any datablock that Blender's asset browser supports. At the moment that only includes materials and worlds. From: https://blendermarket.com/inbox/conversations/87099
we need pack textures in file sometimes~ this addon is amazing,hope more nice function will support~thks