C6H7NO2

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May I ask, what was the point of increasing the quad distance to 1000 and then doing extra scaling by it? `let quad_depth = 1000.0;` To me, this entire calculation...

@shinyquagsire23 I guessed it would be something like that... But for 'good' runtimes which perform reprojection themselves (I only have Oculus) this shouldn't make a difference, and having come from...