BystryPL
BystryPL
+mapexpand command is unncessarily slow. Expanding the map takes longer than it's actually needed. Add cvar to control the speed of +mapexpand (like con_openspeed).
Same as class and latched class information, spawnpoint number and latched spawnpoint number could be added to fireteam. Quite useful information in comp.
I believe that a toggleable wallhack feature would make a lot easier reviewing demos to spot potential wallhackers. Currently we need to use r_showprimitives 1 to spot a wallhacker, but...
After last update throwing has excessive force (canisters, landmines, other items perhas). Apparently it's been a known bug but after last update to build 84 it's happening a lot more...
Currently legacy is using antman's overrides for legacy map locations displayed in fireteam. We should replace those with locations names that are actually used in competitive games as callouts. This...
User KING OF USE wrote on #feedback channel on ET: Legacy Competitive Discord: > Hey guys, so I've had a proposal that I thought wouldn't be a bad idea and...
This issue has been from time to time occurring for a couple of days/weeks now. Even though the files are uploaded on the website and www download is enabled both...
Sometimes during 2nd round of stopwatch (when the time is already set), some players at the start of the round are AFK and the round has to be restarted (fair...
This little thing has been annoying me for a long time, it also exists in ETPro. The issue is that if there is a map restart or map reset callvoted...