Byron Mayne
Byron Mayne
Weaver
Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.
AssetPathAttribute
AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.
Reflected-Inspector
Reflected Inspector is a system for Unity that works very much like Serialized Properties but works with non-Unity types and can serialize the values.
ScriptForge
A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.
UnityIO
An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.
SourceGenerator.Foundations
A Source Generator for Source Generators. Gives out of the box support for transistent dependencies and logging right in Visual Studio