Ryan Williams
Ryan Williams
Info from Quietust on Discord.
Testing if a `df::coord` is inside a given box is an issue that comes up when dealing with map positions. There doesn't seem to be anything handy in the DFHack...
Define a `df::coord` iterator `coordRange` for the `Maps` module, similar to `Units` module's `citizensRange`. This should iterate all `df::coord`s contained in a cuboid defined by two given `df::coord`s. We might...
Right now we can only choose between deadchests disappearing when time runs out, or having them not have a timer at all. I'd like to have an option for deadchests...
Units can show up at a guild hall and wait for a skill demonstration. However, if nobody else visits the guild hall, then the unit can sit there doing nothing...
Add UI buttons to the designation "Show advanced options" toolbar, in the style of `dig.warmdamptoolbar`. The first button should affect `game.main_interface.designation.show_priorities`, which is responsible for showing priority numbers on all...
Raiding units are unflagged as `inactive` shortly after they leave the map, as they are removed from `units.active`. Scan this vector to rule out raiding units. The `move_state` and `can_swap`...
Overhaul `cleaners` to use cuboid selection instead of operating on entire map only. Can now remove grass (or just unused grass events for performance), skip cleaning blood/vomit/ooze when performing other...
GUI script to edit a `language_name`. Should supply target object via parameter like `gui/gm-editor` does. Should preview name in English, optionally show dwarvish, etc. Should be able to search for...
Mainly to deal with this bug: https://dwarffortressbugtracker.com/view.php?id=2762 There aren't any visible options to enable/disable FB bones in a stockpile. (There are for FB meat and leather, however.) We should add...