bugsplat-unreal
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βοΈπΎπ€― BugSplat's Unreal Engine plugin for configuring top-notch crash reporting!
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Suggestion from one of our favorite customers (name redacted): I think update game ini should also be [UCommandlet](https://docs.unrealengine.com/4.26/en-US/API/Runtime/Engine/Commandlets/UCommandlet/) Commandlet (command-line applet) class.
From one of our favorite customers (name redacted): ``` Friend β Today at 6:51 PM does it have the ability to set via env var ? ```  ``` that...
Packaged builds for games with dedicated servers output to different folders (and perhaps required different config locations).
Hello, I noticed that the BlugSplat UE4 plugin is writing batch files into "/Plugins/BugSplat" directory. It assumes that the plugin can only be installed on this directory. Also the "Bugsplat/Scripts"...
We received a request through the Unreal store for Blueprints that would allow developers to add additional data to their crash reports. This seems like a good idea. Looks like...