Brett
Brett
I don't think this was introduced on your branch, but I got this error message in the browser when clicking download initially ``` index.tsx:301 Uncaught (in promise) TypeError: Cannot use...
I ran into an issue when following these steps: 1. starting download 2. losing internet connection during download 3. closing out of app and reconnecting internet 4. relaunching app The...
I get unknown error when clicking the action icon or the game's name after downloading league of legends on windows  my backend console is ``` (17:21:34) INFO: [Legendary]: Installed...
> 1. Instead of calling it "Download Manager", I could call it "Downloads" (the way steam does it) > 2. I would also put some units behind the numbers of...
Also I think we should just use MB instead of MiB I agree with this [Microsoft article](https://devblogs.microsoft.com/oldnewthing/20090611-00/?p=17933)
I've been reading through the code and testing a bit. My main question is why do we need to write this to file? It seems to me that it is...
> It is used to restore the progress when restarting a download, we currently store that in the browser's local storage (not sure how that works, maybe it writes to...
@Nocccer @arielj what are your thoughts on having ipcMain events for each app with topic name = `'handleGameStatus' + appName`? I know before there were performance issues but I believe...
I'm getting `sideloadedLibrary is not iterable` error on first launch on Windows. `sideloadedLibrary` is the empty array [] until refresh after which it is undefined. I changed the following line...
 When clicking the game card, it tries to go to a game page and fails with ``` {error: TypeError: Cannot read properties of undefined (reading 'platform') at updateConfig ```...