Branikolog

Results 207 comments of Branikolog

Hello, @vincent-grosbois and @LeHerosInconnu ! The nearest release is AI/logic oriented. I believe, we can postpone this issue a little bit, so we can more deeply discuss here the problem...

I can add here wrong bottom scrollbar position: ![image](https://user-images.githubusercontent.com/55348946/102006463-56de4b00-3d32-11eb-8c8b-83c5ab3397d9.png)

No, Original game doesn't have such issue. But original golem actually walks not on a straight line: It's route looks like " )"

Hi, @a1exsh ! Here some screenshot I tried to make... ![Golem Move 1](https://user-images.githubusercontent.com/55348946/132089999-a0ff8526-0fd3-479d-9b98-0242bfe93635.png) Here's how golem is placed in fheroes2: ![Golem Move 2](https://user-images.githubusercontent.com/55348946/132090019-4422e68a-022c-40e0-b1d9-be079c5a3580.png) Here's OG placement of sprite: ![Golem Move...

Hi, everyone. In my personal point of view, we can add here this button, since this window 99% is the same to common joining window: ![image](https://user-images.githubusercontent.com/55348946/174058006-333b836e-7a32-4ca9-9872-c1a82ffb9a1e.png) We can modify text...

Hello, everyone! My 5 cents about this enhancement. I definitely agree with @LeHerosInconnu : left click feels more natural, since we mostly use left click to create a path for...

Hi, @Laserlicht . I believe, current implementation of drag-scrolling could be quite comfortable for devices with touch screen. But at PC we don't have a restriction regarding scrolling area (I...

Hello, @LeHerosInconnu Sorry for my thought being explained not clear. :) Current implementation has a limitation: we press mouse button, move mouse, but the scrolling will stop, when the cursor...