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Yeah I could never get it to work myself, maybe @helloer can fill us in if we're missing a few pieces of the puzzle. What I have so far is:...
I didn't merge this for forever because I hate the way it looks with barrett, but oh well it's better than what we have now.
Unfortunately the macOS build has been languishing, because for a while no one working on the codebase (myself included) had a mac. So thanks for taking up fixing it! @Shoozza...
If there was a clean way to thread through a nestlevel variable, and bail out at some arbitrary depth like 20, that should work (Edit: With the way the system...
I tested and it's possible via a script like this: ```pascal procedure MyGameOnJoin(Player: TActivePlayer; Team: TTeam); var i: Integer; begin // Disable all except deagle and law. for i :=...
- Lobby registration is not working right now but the current design is to send a registration HTTP request every minute, based on tick counter. It can probably just be...
Of course all the new systems need to be documented before release, it would be fantastic to get that process started. > **Where should documentation be?** The simplest thing is...
It feels to me like build instructions in this repo are in limbo until the CMake work gets merged. Until then easiest way to build (especially on Windows) is to...
The instructions say to install `libfreetype6` on Ubuntu and FreeType is listed in the dependencies. Here are some problems with the build instructions: * Downloading the prebuilt libraries is likely...
I think its probably best if we just include in a comment a link to a GitHub Wiki page that lists and explains the cvars. Having every value in the...