BraindeadBZH

Results 8 comments of BraindeadBZH

The modification for Light: ``` javascript if (typeof (light_type) == 'object') { // ... this.name = (light_type.name === undef) ? ((name !== undef) ? name : null) : light_type.name; this.properties...

Thank you for your feedback, I'm not familiar with mobile development so I was not aware of this limitation. I will try to change that when I have time.

Contributions are welcomed. I like the idea, I already thought about it. The reason it might take a while to arrive is that you have to manage things like what...

Hey, at the moment I'm trying to stabilize the plugin to write the documentation, so I will probably enter some sort of feature freeze soon. Thanks for the support. PS:...

My thought on how this should be implemented. We could add a relation editor to items. A relation is defined by an id and can be one of this type:...

Thanks for the feedback. With the Beta out I'm planning to update this plugin.

It was compatible with the alpha version at the time of submission for the AssetLib.

Thanks for the feedback. As Godot 4 is now official, I will try finalize this plugin. Unfortunately I cannot give an ETA.