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An open source iOS framework for GPU-based image and video processing

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Hi BradLarson and thanks for your helpful framework! I got a trouble when deal with auto layout and GPUImageView. When I first start with fullscreen and then using auto layout...

I'm trying to integrate GPUImage2 with my sample iOS project.Included all files except those in packages, Linux and Mac Folders.While trying to build the application its showing " No such...

When I use GPUImage and AVMutableVideoComposition.customVideoCompositorClass to process 4K videos, there will be much large size GPUImageFramebuffer cached in GPUImageFramebufferCache. When I use GPUImageFramebufferCache 's purgeAllUnassignedFramebuffers to release all the...

when in xcode 9 build gpuImage project and run in ios 11,the console show this: ================================================================= Main Thread Checker: UI API called on a background thread: -[UIView bounds] PID: 2054,...

Otherwise, reading any UIKit values like `.bounds` will give a warning: Main Thread Checker: UI API called on a background thread: -[UIView bounds]

Fix bug in ios 13,Main Thread Checker: UI API called on a background thread. GPUImageView add viewRect、viewLayer @property. edit createDisplayFramebuffer method and createDisplayFramebuffer method. use viewRect replace self.bounds, user viewLayer...

https://www.codenong.com/js75ea7e40176d/ refresh in main Thread for UI

Hi, First of all, many thanks Brad Larson for providing this great library. I am developing a iOS media sharing app which has the video effects using GPUImage. Everything have...

fix HardLight & SoftLight & Overlay & Multiply blend modes with transparent texture