Bradley Bergstrom
Bradley Bergstrom
After further testing, it appears this current solution only works when Scale = 1.
After further testing, this solution only works when Scale == 1. Otherwise the results are still unexpected when trying to render BitmapFonts. I will open a new pull request when...
After testing this for 7+ hours, the solution I have presented is still the best one, as it fixes issues that the current ClipRectangles function has when clipping Textures/BitmapFonts from...
I have pushed a pull request that has a fix for this: https://github.com/craftworkgames/MonoGame.Extended/pull/995
Found another clue while debugging. If I go through the following steps: 1. Float Tool with float option in GUI provided by the library. 2. Hit the X on the...
Another interesting thing I've noticed while doing more debugging, is that when a floating tool is in a good state (See previous post as to how to get Tool into...
Thanks for taking a look at this and explaining it. I really appreciate it.