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Tested under continuous build for Windows. **I'm not sure if the operation is correct or if it's my mistake, in any case I'll open a ticket and explain it in...
#### Player platform: Windows 10 x64 #### Attach files (as a .zip archive or link them): [ManiacsTest.zip](https://github.com/EasyRPG/Player/files/7541493/ManiacsTest.zip)  #### Describe the issue in detail and how to reproduce it: Go...
Tested under windows 10 x64 Play an mp3 song and active a command for fadeout the song during Xsecs (in my case 10sec.), you'll note the song cross from a...
I don't know how this will turn out, I'd rather propose it and it doesn't go ahead than leave it on the back burner. Apart from "Apply" and "Cancel", what...
I wonder if it would be possible for a better control about sounds: **Fade In/Out** If I want to play the sound progressively, I need to create 2 independent sounds...
It would be great to be able to choose which options to display from the new RM2k3 F5 (maybe other new ones), and present it in a fully customisable way...
**This proposal is versatile for many things that are only dependent on the player event**. The aim of this proposal is to move from the Trigger "Action Button" to "Action...

It could be interesting that the textbox could be customizable in size, e.g: The textbox could adjust based on text shown.   In addition, the textbox could be placed...
I'm sorry for all these random proposals that may never see the light of day, but I'd rather leave it here and at least let it be rejected before it...