Boris Kourtoukov

Results 34 comments of Boris Kourtoukov

I am also having these issues. The leading pixels are ghosting 'ahead' by a semi-random number. The board I am using is Adafruit's Huzzah32. Data pin is set to 33...

I agree with this. Structurally it might be better to move the examples 'wrapping' out of this repository, and just leave the FastLED component here. That way the bulk of...

I will take a look at the MD compiler. And agree about the fonts. It doesn't look bad without them, so including them could be left as an option for...

I am going to see if I can propose a few adjustments to their print styles, I am sure that they would be receptive. It can be useful to be...

Also the same issue here. It works okay on opset 9 or 10. ```py Traceback (most recent call last): File "convert.py", line 138, in start_conversion() File "convert.py", line 133, in...

As mentioned in my post above it does work in opset 9 and 10. I am wondering what the issue with 11 is?

@bhushan23, thanks for your prompt reply. Here is the code that references or interacts with the model (Simplified, tell me if you need a particular part. I can also try...

This should demonstrate the question: [armatest.blend.zip](https://github.com/KhronosGroup/glTF-Blender-IO/files/5132445/armatest.blend.zip) If this is opened in VS code for example, you can see that the one bone and armature are present for all models. While...

Thank you for such a detailed explanation. I was hoping that the animation data (bones, skin etc) could be re-used like the geometry data appears to be, since the actual...

That would be a very powerful addition, especially considering the performance limitations on the web. How much of a challenge would it be to implement in the Blender export tool?...