bombfuse

Results 36 issues of bombfuse

After discussion on the rust gamedev discord, it sounds like WGSL is the best user-facing shader language to use. I think we should use [naga](https://github.com/gfx-rs/naga) as middleware to convert the...

enhancement
portability

I often need to spawn entities from .wrld or .ent files, for example, when spawning a Projectile from a weapon. The engine shouldn't need to load the .ent file every...

``` panic: PanicInfo { payload: Any { .. }, message: Some(wgpu error: Validation Error Caused by: In a RenderPass note: encoder = `Encoder: "render texture 1"` In a pass parameter...

bug

ideally we'd be able to run Emerald headless in the CI/CD pipeline, and additionally run examples, screenshot them, then compare them to previous results to guarantee nothing has regressed or...

It looks like [this line](https://github.com/not-fl3/miniquad/blob/master/native/sapp-linux/src/lib.rs#L1132) is failing to compile. Tried compiling from a Raspberry Pi 3 Tried Cross-compiling on WSL/Ubuntu targeting arm7-unknown-linux-gnueabihf ```error[E0308]: mismatched types --> /home/pi/.cargo/registry/src/github.com-1ecc6299db9ec823/sapp-linux-0.1.7/src/lib.rs:1132:46 | 1132 |...

https://github.com/not-fl3/miniquad/pull/154#issuecomment-759196635