bombfuse

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Windows user data writing added in https://github.com/Bombfuse/emerald/pull/86

- [ ] MacOS - [ ] Linux - [ ] Android - [ ] Web (probably emulate a file system inside of a cookie?)

Another good question to ask is whether or not Tilemaps should have physics bodies. In Godot, you can define whether or not a tile has a physical shape, and you...

Inject keys is finished, just need to add inject button per controller index

Exact instructions for audio with Kira on WASM by @iliakonnov: Build for wasm as usual: ```cargo build --example audio --target wasm32-unknown-unknown``` A bit of patching in your target directory with...

Audio now works in Emerald on WASM, you just need to follow the guide here, and replace "emerald.js" with the latest "gl.js" from miniquad. I'm going to keep this issue...

This will also require guaranteeing that all entity's are spawned with a unique id, I'm unsure what work is required to do that right now

We can possibly use include_dir! to make this easier https://docs.rs/include_dir/0.6.1/include_dir/

Add an Arc to FontKey and TextureKey Remove font and texture storage in rendering engine

Because loading can only happen the through the AssetLoader and requires caching for performance and UX reasons, it's not possible to give the user an Arc wrapper. Alternative is to...