BlueBatSamurai

Results 5 comments of BlueBatSamurai

@pmatyja > **Sidenote:** If possible, it would be also nice to be able to choose which texture format to use during the "Create Texture" action. Yes, that would probably be...

Or would it be easier if all textures were PNG in the model data and only converted to TGA when saved? Hmm, no, that probably wouldn't work when you have...

Sorry, but I don't really know about the differences of PNG and TGA file codings… Actually, when I started creating Bedrock resource packs, I thought that you could simply "convert"...

Could you please add support for saving a texture as a TGA file? When I made a Bedrock Edition resource pack with TGA textures, I had to save them as...

Hello @Cubouse. Thanks for the tip! I've now created an own suggestion issue for that: https://github.com/JannisX11/blockbench/issues/2343