Bloo
Bloo
For the time being there is a temporary work around: - use a Liquid Tank and the module "Mending Tanks" The reason why mending doesn't work with any of our...
I've figured out how to reproduce this: **To Reproduce** Steps to reproduce the behavior: 1. Place a single **unconnected** log 2. Break it with an Arborenda Axe (do not sneak!)...
Tested this in-game, the PR does not yet introduce this behavior for auto-crafters.
> > I have some concerns about the loss of stackability this introduces to shamirs, especially considering that the player has no way currently to see this extra memory data...
> An alternate solution would be to add a new item called a "Reforged Cast" which are unstackable. This cast would act the same as a normal obsidian cast, but...
I will have to do some further research, but I think there is another problem here we didn't account for: - Placing these shamirs with memory will wipe their memory...
Wouldn't it be better to implement this within the already existing checks, such as the predicate `check_air.json` or as a block check within the execute in `active.mcfunction`?
I am somewhat confused about the double mention of some ores in the stone loot table. We should discuss this in person.
I was sent a spreadsheet that explains the layout of the loot table. This is still a lot of data to check, and typos may be likely. A playtest would...
It would be so nice if we could somehow pass parameters to functions and dynamically call functions, Then we could make a library for this and avoid this issue by...