Blipz
Blipz
Nice!
Found this one too: https://commons.wikimedia.org/wiki/File:Arms_of_the_house_of_Ranjina.svg
> @Blipz, what do you think about it? Always nice to reduce code duplication! If I understand correctly, renderers for UI and API would still be different, right?
> Yes, node.js cannot render as browser it doesn't have canvas API. So it will be basically the same I'd suggest replacing resvg-js by a package using a headless browser,...
> Sounds interesting. Did you try it? I have a concern on how fast it can be, it should be pretty fast as it's an API. Here are some metrics...
It turns out the performance depends quite heavily on the size of the image (previous metrics were for 500x500), so I don't know how viable it will be in the...
Would FMG still embark an instance of Armoria for offline use, or would a local Armoria installation be needed? Also, is there any way I can help with no experience...
I started tests on migrating the Armoria codebase to SvelteKit, here are my initial remarks so far: - using a more recent Svelte (4.2.18) version brings a bunch of accessibility...
> SvelteKit should work fine with Svelte 3. Generally it's fine, we can improve accessibility later. Well, these are just warnings, we can also safely ignore them for now. >...
Thanks, I'll look into that.