Bitlytic

Results 2 comments of Bitlytic

I ran into this as well, I've noticed that if there is a runtime error, Godot will pull up the old version of the script in the internal editor. If...

Even after building the current version of master, Godot 4 still has issues with external editor. Here are my steps to recreate this: 1. Enable External editor (I'm using VSCode)...