BiscuteOwO

Results 1 issues of BiscuteOwO

well its like kiero::init(kiero::RenderType::D3D11); 👇 kiero::bind(8, (void**)&oEndScene, hkEndScene); 👇 kiero::shutdown(); 👇 kiero::init(kiero::RenderType::D3D11); 👇 kiero::bind(8, (void**)&oEndScene, hkEndScene); the last bind will not work for some reason, and i tried on d3d12,...