Birch-san
Birch-san
I build this on an M1 Mac. 10.14 Mojave was never installable on M1 Mac, so there is no 10.14 macOS SDK available for me to target. try the release...
hey, that's interesting and worrying. are you using the Windows release?
thanks for the demo. yeah, looks like a problem. the main things that have changed since the last-known good release have been: - upgraded to latest fluidsynth - upgraded to...
I think the audio difference is a bit too subtle for me to recognise whether the problem is reproducing. how about sending a single note through a sine wave soundfont,...
hm, didn't realise there was a setting for this. would solve https://github.com/Birch-san/juicysfplugin/issues/15 too. not sure if it'd make it easier/harder to implement multichannel support (https://github.com/Birch-san/juicysfplugin/issues/17). but I'm not myself planning...
thanks for rendering and sending those. the sustain one is the simplest to reason about, so I'm starting with that one. I've selected "one block's worth of audio" (`1/44100*512` or...
phew! thanks for clarifying. I don't know how other SF2 plugins seem to be immune. JuicySF is pretty simple (just passes the MIDI messages to fluidsynth [0], which is pretty...
thanks @BHVXT for the detail. does the same problem happen on the older Windows release? https://github.com/Birch-san/juicysfplugin/releases/tag/2.3.3 that one was built with older JUCE, older fluidsynth, and a different toolchain (MSVC)...
Will have a think about it. Cutting releases is currently difficult and manual (both Windows and macOS have bespoke project setup steps that nuke each other if I regenerate either)....
looks like there's an open-source effort to provide a non-proprietary implemention of the VST2 SDK: https://github.com/pipelined/vst2 it's a long shot, but if that works (completely and on all platforms and...