Billevity
Results
2
issues of
Billevity
If you write up a quick script to disable the first person offhand model, you'll find that it doesn't actually disable the model (despite showing as disabled when getEnabled is...
bug
In the vanilla game, the volume parameter for playing sounds controls the actual range of blocks the sound will play, however in the lua scripting sound.playCustomSound's volume parameter controls the...
bug
confirmed