Jarryd Pearson
Jarryd Pearson
Edited due to unintentional early submit.
Scratch that, it's logging the join message (still can't see death), but it's logging it to the chat channel.
Ah, that explains that. Any suggestions on the joined messages posting to the wrong channel?
@Mohron I think I've worked it out: when you have logged in with Discord it's reading it as a player message, not as a console message. Why it's reading dc...
Yeah, our logging channel is only accessible by staff. If the bot handled all "event" (up, down, join, left, etc) messages that would be good.
As promised, here's the screenshot: https://www.dropbox.com/s/i3kj9vr97c8e560/253506170200.png?dl=0 (Doing this on my phone at the moment, so apologies for the Dropbox link). As you can see, in game I have my name...
Damn! That would be amazing if the stars aligned and it could work. And thanks for the examples!
Thank you.
Please ignore. For anyone else having this issue, make sure you have comma'd correctly. :D
Hey guys So the issue I was having has been sorted, but I'm noticing that running `/discord reload` doesn't reload properly. Changes to the chat templates and bot tokens require...