BestestHD
BestestHD
pretty big issue i've been running into, it's seemingly impossible to load resources. i print the resource and godot just says `[Object:null]` here's my sample code ```lua local bgImg bgImg...
(built from [godot commit ae5668f](https://github.com/godotengine/godot/commit/ae5668f81e9ed7ae9e9a13b120d89de884b718be)) pull_variant is always LuaError with error type 2 (generic runtime?) here's my test code (sorry it's a little messy from me trying different things )...
to preface, sorry about all the issues 😅 i'm trying to put together a game extensively using lua but these issues are very problematic (except the pull_variant one which i've...
To save space, could there potentially be support for ADPCM/STRM? Higher sample rate than 16khz and/or stereo would also be nice, but I understand if there's some technical limitation in...
**Describe the bug** Almost all sequences from SMT Nocturne, with a few exceptions from what I've found, are useless in VGMTrans. Here's what you get with one of many music...
Current options for AAX encoding are very limited. I believe it's just ADX with a different header? It supports segments. My current dilemma is making an AAX file with 1...