Proesmans Bert

Results 15 comments of Proesmans Bert

I encountered the same issue. Has anyone actually filled a pull request to fix this? I'll look around if the issue is actually identical and will file a PR to...

Seems I cannot reproduce my issue which resembles the provided code.. but with `Expression` instead of simply `Func`. I'll need to take a fresh look at my code to properly...

SabberStoneGui is a .Net project which fails building of the solution, see the Travis configuration for how to build under linux and .net core only. `dotnet build -c Release /p:TravisBuild=True`...

What's the reason for closing this issue?

no problem, i'll adjust the first post to track which cards are confirmed fixed. please update that list by enabling/disabling the correct checkbox.

Can you publish the code that triggers this exception? It will help with discovering where the issue lies.

So I checked the MASTER ref on your EvoStone fork (https://github.com/lunjohnzhang/EvoStone/tree/a0eb3eb8594fa0d32a49a3c6f99abc056b41eb7d) as is. My worker did a complete run with Evolution as strategy. There weren't any crashes. Without more details,...

So we're specifically looking for an error that isn't 100% reproducible. This happens during a serialized run of 200 games. At about 10 runs of the above command the error...

Ok, so the casting happens here: https://github.com/HearthSim/SabberStone/blob/master/SabberStoneCore/src/Model/Game.cs#L499 The PlayerTask has been calculated from a different game. It's applied to another game that has forked off and potentially desynced somehow. The...

I'm looking into granular scopes right now because a new scope is introduced for bot users to write to any public channel without invitation. The docs are confusing me, it...