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C# wrapper for the Riot Games API

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Is there an api to send chat message in the game,

idk, i try all syntax, but no one work. Help me pls with my problem

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 10.0.2 to 13.0.1. Release notes Sourced from Newtonsoft.Json's releases. 13.0.1 New feature - Add JsonSelectSettings with configuration for a regex timeout Change - Remove portable assemblies from...

dependencies

**The short:** Are there any VB or C# code examples of basic use of the wrapper, like entering a Summoner Name and getting match history and match headers? At least...

question

Hello, I have some elementary code for RiotSharp beginners, kindly provided by Jan Ouborny a couple of years back. I setup VS project, RiotSharp, etc and got it to work...

Currently the publishing of nuget packages is a manual task reducing the agility and user experience of this wrapper. "nuget publishing is currenly broken and we'd need someone to take...

Is there a more efficient way to obtain the top 6 most played champions of a summoner using their Summoner Name and Region from their last 100 games? Here is...

Post patch 11.20, field GameDuration returns seconds. But endpoint api.Match.GetMatchAsync still treats it as milliseconds.

When using the method: tournamentApi.CreateTournamentCodesAsync without filling summoners (null object) I get this exception: ![image](https://user-images.githubusercontent.com/13526662/140537459-9557362b-43fc-4dab-be63-3d88c4891dd0.png) Nuget Version: 5.0.0-alpha