Beetle179

Results 8 issues of Beetle179

Like "clubs" from Rocket League. You can have "clubs" or "clans", that may be private, invite-only, public, etc. Maybe clans could have their own prefix/clan-tags, like those from Call of...

Priority: Low
Size: Large
Blocked: Needs more info
For: Backend
For: Frontend

On the Replay UI, mark the replay progress bar with important events -- i.e. stage completion, checkpoint reached, fails. Maybe color-code the bar based on which stage/checkpoint the player is...

Type: Enhancement
Size: Medium
Where: UI
What: Timer

In the lobby overlay panel, you can right-click to spectate players (and something else, I can't remember currently). Kris suggests adding another option to that right-click dropdown menu for "Player...

Type: Feature
Size: Medium
Where: Game
What: Lobbies

" Better Zone Height Control/Fill Z At least some way of seeing how tall the zone you create is (so that a consistent height can be used) and a way...

Type: Enhancement
Size: Medium
Where: Game
What: Zoning

" Debug panel (or even just a command that prints to console would go a long way) Shows what zone you are in/closest to, along with targetname, classname, and other...

Type: Feature
Priority: Low
Size: Small
Where: UI

" Gives a list of all teleport destinations for the player to teleport to directly (note this picture doesn't show bonuses, but bonuses too) https://puu.sh/Dpnqd/b2d125a903.png " Suggested by BorkChops

Type: Feature
Size: Medium
Where: UI

If someone sets a WR on a map, display an announcement message for all players that are ingame. "Player1 just beat Player2's WR on surf_surfmap with a time of 45.67...

Size: Large

A button in the replay viewer panel that toggles the HUD, perhaps until the player presses an escape key/any key. "Cinematic mode"? Suggested by meraki

Size: Medium