BavGames

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> Error specifies trying to generate object after garbage collection (which I assume happens due to project closing), this is caused by some SIOJson value being generated during shutdown procedure,...

1 I create an actor and put it on the map I add SocketIOClient component inside 2 Actor I am referencing 3 Player satate 4 Then I pull that reference...

I'm going to delete the Socket IO Plugin made for 5.0.3 and use the 4.27 plugin on ue5, let's see if it gets better there.

> Any news? yes, using child actor for character solves the problem

> Çocuklar, > > SocketIOClient.uplugin'de Varsayılanı PreDefault olarak değiştirin > > Modüller": [ { "Ad": "SocketIOClient", "Tür": "Çalışma Zamanı", **"Yükleme Aşaması": "Ön Varsayılan", "Beyaz ListePlatformları"** : [ "Win64", "Linux", "Mac",...

> Hi thanks for the answer there is an example in the picture but I couldn't figure out how to put it in the for loop ![image](https://user-images.githubusercontent.com/83881717/206930235-9d784089-318c-457f-9bc4-eed5b0a894c9.png)